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Hearthstone Developer AMA | Year of the Dragon : r/hearthstone

https://feedproxy.google.com/~r/reddit/OlOb/~3/8Y5Sw16KDK8/
Mar 7, 2019 ... ... is mitigated, I can certainly say that I will spend more money. I ... We want to see the game continue to evolve over the year because that's what ...

Petition for Valve to open a seperate studio for DotA with the ...

http://feedproxy.google.com/~r/reddit/FpnB/~3/L2RcuFbDKck/
Aug 29, 2020 ... Can you imagine they spend <1% of their profits from BP and hire 10 new developers at $100k/year salary? ... much MORE money they might make.

How do I report a game's developers? - Google Play Community

https://support.google.com/googleplay/thread/9468965/how-do-i-report-a-game-s-developers?hl=en
Jul 8, 2019 ... I have been playing this certain game for a long time now. Every now and then when I go to watch the Ads videos about other games and apps ...

Fear & Fury: How The Rockstar Sausage Is Made (The Jimquisition ...

http://feedproxy.google.com/~r/reddit/FWfR/~3/PWecGCdqswM/
Jun 3, 2019 ... I recently saw a youtube video from nakeyjakey about rockstar game design ... There aren't a ton of people who make it much past 10 years in the ...

Video Game Workers Need Unions : r/gamedev

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Apr 28, 2019 ... Salaried employees are still owed overtime if the salary is less than 55k per year. Upvote

Applying Mark Rosewater's game design theory to video game ...

http://feedproxy.google.com/~r/reddit/kPSV/~3/67Au24qdmTM/?utm_source=feedburner&utm_medium=email
Apr 22, 2019 ... ... would do - but they all make the game more fun. This is the root of why auction houses so frequently cause problems in games. They aren't ...

What's wrong with the industry?

https://groups.google.com/g/comp.sys.ibm.pc.games.strategic/c/M8ynl8DkYV4/m/XYObeI5CYxsJ
As the video/computer game industry made more and more money, it was bound to get plummeted by big companies (Microsoft, Sony, etc..). However, we are now ...

Red Dead Redemption 2: The best playable TV show game ever ...

http://feedproxy.google.com/~r/reddit/WXnL/~3/ANDi5-d3pME/
Jan 25, 2020 ... ... is not trying to be much of a video game. The problem with ... do so much more with the medium than simply trying to make games cinematic.

Open world games: Are players responsible for their own fun? : r ...

http://feedproxy.google.com/~r/reddit/vAcd/~3/s4yMUQxRIdo/
Oct 20, 2020 ... ... make your own fun" type of games. I don't think I'm an interesting enough person to be worth paying money just to be myself in a video game.

Game Design : Art : r/gamedev

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Oct 14, 2018 ... Hello, I am just trying to make a game as a hobby, but I do not know how to make art. ... are composed well, this is not a big deal. Upvote 4

I held a short talk at a game dev festival last week called "All Horse ...

http://feedproxy.google.com/~r/reddit/PeYB/~3/hZPtgNTCLpc/?utm_source=feedburner&utm_medium=email
Feb 6, 2019 ... This makes me think of a podcast I listed to several years ago. There is so much work being done to try and archive gaming history, but when ...

Should games be exclusive in terms of gameplay or always try to be ...

http://feedproxy.google.com/~r/reddit/gMpo/~3/K7fZy2YVRmI/
Jan 25, 2021 ... The flipside of this is that by building in options to allow the player to decrease the difficulty, it makes it easier for the developers to ...

Investigation: How Roblox Is Exploiting Young Game Developers ...

http://feedproxy.google.com/~r/reddit/PaSZ/~3/BreMnRzJhmM/
Aug 19, 2021 ... However, what isn't said in the video, is that games made by 11-year olds are probably garbage games anyway, and wouldn't make any money ...

Grey Alien Games » Blog Archive » 2018 Review and 2019 Goals

http://feedproxy.google.com/~r/GreyAlienGames/~3/Y5ym9IiGq3g/
Jan 6, 2019 ... This is a great score, much better than last year. I think these were reasonable goals and I made sure I did them. Stretch Goals: 1) Pay our ...

Why is it okay for linear games to criticize you when you have no say ...

http://feedproxy.google.com/~r/reddit/vAcd/~3/Pms5Gp7-_6Q/
Mar 21, 2021 ... I think a big issue is that a lot of gamers think that the game is trying to make a point about them personally, rather than tell a story or ...

Crafting wonder - Brainy Gamer

http://feedproxy.google.com/~r/brainygamer/~3/kzhNRF9o4f8/crafting-wonder.html
Oct 15, 2012 ... All three panelists agreed the pressure to produce stunning visuals is ever-present in contemporary game design. Indie developers typically ...

The lone wolf mentality ? - GDNet Lounge - GameDev.net

https://news.google.com/__i/rss/rd/articles/CBMiTGh0dHBzOi8vd3d3LmdhbWVkZXYubmV0L2ZvcnVtcy90b3BpYy83MTMyNTEtdGhlLWxvbmUtd29sZi1tZW50YWxpdHkvNTQ1MjAxOC_SAQA?oc=5
Oct 25, 2022 ... There is game design, art direction, engine tech, an army of artists to create content, many programmers to make it work. In the best case we ...

RPG Lethality and Player Choice - Is it fixed or flexible? : r/truegaming

http://feedproxy.google.com/~r/reddit/vAcd/~3/N-rJrVqcXd8/
Jun 5, 2021 ... 237 votes, 124 comments. I study game design, but not in any academic capacity. I just love games and exploring what makes them work.

Your game should be instantly recognizable : r/gamedev

http://feedproxy.google.com/~r/reddit/UCbD/~3/Sf4D383XIfc/
Sep 14, 2021 ... 930 votes, 77 comments. This interview is a few years old, but still timeless advice from the brilliant indie developer Lucas Pope, ...

Mmorpg design : r/gamedev

http://feedproxy.google.com/~r/reddit/PeYB/~3/LFf72GtbR4w/?utm_source=feedburner&utm_medium=email
Aug 28, 2019 ... My question is, why don't you all band together and make a game as a group? I understand that there will be discrepencies on what game to build.